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Rendering Software Engineer - FIFA

Multiple Locations: Vancouver, BC, Canada • Austin, TX, USA • Seattle, WA, USA • Pasadena, CA, USA • Redwood City, CA, USA

Notice

This position is no longer open.

Requisition Number: 161169

Position Title: Software Engineer III

External Description:

EA SPORTS is one of the most iconic brands in entertainment with over 25 years of innovation, passion, and connection of millions of players across the globe to their favorite sports, teams, and players. At the heart of EA SPORTS is the FIFA franchise. EA SPORTS FIFA is the world’s #1 best-selling video game with over 200M engaged players across multiple platforms, including console, PC and mobile.

Innovation, passion and team-work is at the heart of everything we do. With studios in Vancouver, Bucharest, and Cologne; we seek the brightest talent so we can continue to create experiences that connect with millions of hearts and minds the world over.

If you love football, or you're passionate about your craft, this is a role of a lifetime.

Responsibilities:

  • You will be involved in architectural design, implementation, and debugging of rendering technology on multiple platforms; working with Designers, Artists and other Engineers to solve complex computer graphics problems. 
  • You will research and implement industry-leading rendering techniques.
  • You will write technical design specifications.
  • You will design, maintain, implement and debug code, pipelines and other rendering-related sub-components and packages
  • You will develop core rendering tools, feature and engine components to required coding standards.
  • You will optimize rendering, lighting and shading components of a game engine.
  • You will create leading edge reusable rendering technologies. 

Qualifications:

  • Bachelor's degree in Computer Science or related field, or equivalent training and professional experience.
  • Proficiency with C++
  • Experience designing and implementing industry-leading graphics techniques and detailed knowledge of graphics hardware.
  • Strong math skills including trigonometry, calculus and linear algebra.
  • Formal background in rendering with experience that may include modern shader pipelines, animation, skinning, lighting, special effects and tool development.
  • Experience with Direct 3D, Open GL or equivalent.
  • Experience in object-oriented design and implementation.
  • Knowledge of good software engineering practices.
  • Understanding of memory management, multiple processor use, and runtime optimization.
  • Test, debug, and extend other Software Engineer's code 

 

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Community / Marketing Title: Rendering Software Engineer - FIFA

Company Profile:

We are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination.

EEOText:

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Days Open: 356

Can this position be remote?: 1

EEO Employer Verbiage:

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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