AI Programmer

Overview

This is a full-time, on-site position in our development studio located in Richardson, Texas (just outside of Dallas).

The hallmark of id Software games is tightly balanced, hand-crafted combat – a lone hero with an arsenal of incredible weapons and abilities versus hordes of unique and intelligent creatures. Our AI programmers bring that combat to life with the development and implementation of industry-leading creature behaviors, pathing and attacks.  

 

We are looking for an experienced AI Programmer to work as part of our development team making AAA games by developing AI and related technology for the game industry’s most advanced engine technology.   

 

You must be able to work closely with individuals in the other development disciplines to create and improve AI gameplay features for rewarding customer experiences 

Responsibilities

  • Responsible for any aspect of AI gameplay programming from invention and prototyping to full implementation. 
  • Write clear, maintainable, portable C++ code 
  • Work with the Lead AI Programmer to design and architect major gameplay systems. 
  • Work well with other engineers, artists, and designers specifically in the areas of developer experience and iteration time. 
  • Help mentor and guide less experienced programmers on AI systems. 
  • Accurately estimate schedules and deliver high quality work products to that schedule. 

Qualifications

  • 5+ years game industry programming experience 
  • Strong C++ design and coding experience 
  • Experience writing code that balances performance and maintainability. 
  • Strong 3D math skills 
  • Enjoys jumping into lots of different systems, tackling everything from entire systems to random tasks 
  • Strong interpersonal skills and problem solving ability 
  • Comfortable working in cross-discipline teams 
  • Excellent organization and time management skills 
  • Excellent oral and written communication skills 
  • Ability to write clear, maintainable, portable code that adheres to a well-documented coding standard 
  • Must be a self-motivated and energetic team player with a very strong work ethic and cooperative attitude 

Preferred Skills

  • Significant contributions to at least 1 AAA shipped game 
  • Experience with developing first-person shooters 
  • Experience with any version of idTech 
  • Experience with C++11 
  • Experience with animation or gameplay programming 
  • Experience with game editor and commercial (Max, PhotoShop, Modo, etc.) plugins/modification 
  • University or equivalent programming-related degree 

Salary Range

AI Programmer - The typical base pay range for this position at the start of employment is expected to be between $75,000 - $160,000 per year.

Senior AI Programmer - The typical base pay range for this position at the start of employment is expected to be between $100,000 - $215,000 per year.

           

ZeniMax has different base pay ranges for different work locations within the United States, which allows us to pay employees competitively and consistently in different geographic markets. The range above reflects the potential base pay across the U.S. for this role; the applicable base pay range will depend on what ultimately is determined to be the candidate’s primary work location. Individual base pay depends on various factors, in addition to primary work location, such as complexity and responsibility of role, job duties/requirements, and relevant experience and skills. Base pay ranges are reviewed and typically updated each year. Offers are made within the base pay range applicable at the time.

At ZeniMax certain roles are eligible for additional rewards, such as merit increases and discretionary bonuses. These awards are allocated based on individual performance and are not guaranteed. Benefits/perks listed here may vary depending on the nature of employment with ZeniMax and the country work location. U.S.-based employees have access to healthcare benefits, a 401(k) plan and company match, short-term and long-term disability coverage, basic life insurance, wellbeing benefits, paid vacation time, paid sick and mental health time, and several paid holidays, among others.

We embrace diversity, equity, and inclusion in everything we do – from recruiting for our studios, publishing and operations to fostering safe and respectful workplaces that encourage collaboration. Our culture is based on principles of respect, inclusion, and fair treatment and we welcome anyone into our family without regard to race, religion, gender identity, sexual orientation, or age.

Our diversity fuels our innovation and inspires us to create game worlds that bring us closer to the global community of players we serve.

What to Expect

Submit to a Position

You will receive an automated email confirming we have received your resume.

Due to the high volume of applications received, it's not possible for us to respond directly to each candidate.

Don't see your desired position listed? Apply under "General Application" instead!

Recruiter Call

If you are selected, you will be contacted by our team for an initial phone screen to chat about your previous experience.

You may go through one or two phone interviews, and possibly a follow-up Skype call.

If your qualifications do not match the criteria of a current position, your resume will be kept on file.

Site Visit

The next step will be an invitation to come out and meet the team at the studio for onsite interviews.

In the event that we choose not to move forward at any point in the recruiting process, we will let you know.

Your Privacy

ZeniMax understands the importance of privacy. Please review the Applicant Privacy Notice attached to each position, which explains how we process the personal information we collect about you when you apply for a job or submit information to us through our job portal. BY APPLYING FOR THIS OR ANY POSITION, SHARING THIS JOB, OR OTHERWISE PROVIDING US WITH YOUR PERSONAL INFORMATION THROUGH THIS JOB PORTAL, YOU ACKNOWLEDGE THAT YOU HAVE READ AND UNDERSTOOD THE APPLICANT PRIVACY NOTICE, WHICH IS SET FORTH IN THE “APPLICANT PRIVACY NOTICE” SECTION BELOW EACH POSITION.