Producer

Overview

MachineGames is looking for an experienced and talented Producer to strengthen its team. In this role you will be directly reporting to our Production Director, and you will be working closely with several other producers and stakeholders to ensure that the day-to-day development runs smoothly. To thrive in this role, we believe you are a go-getter that enjoys responsibility and to see things through with an invested interest in the technical side of game development.

Our studio is located in central Uppsala, Sweden which is a small and vibrant city 40 minutes north of the capital of Sweden, Stockholm. It has a historical heritage reaching back to pre-medieval times.

 

Our studio has a legacy of being down to earth and free from big egos, our everyday work as well as our long-term goals are driven by our values:

 

- We value Team performance over individual performance
- We practice an “open door policy”
- We deliver what we promise
- We give constructive and actionable feedback
- We practice ownership and accountability
- We learn from our mistakes.

This is a permanent position starting as soon as possible. The role is onsite with a possibility for hybrid work solutions. We will support your relocation and/or application for work permit if you don't have one or are not an EU citizen and/or are not currently residing in Sweden.

Responsibilities

  • Be responsible for the day-to-day development and timely delivery of a section of a major AAA project, to a high quality.
  • Coordinate team members from across various departments resulting in the delivery of game features.
  • Work with Directors, Leads and other Producers to define milestone goals, both long term roadmaps and short-term sprints, of the area of the game under your responsibility.
  • Set up sprints and maintain the product backlog for the areas of the game under your responsibility.
  • Track, communicate progress and resolve problems during sprints.
  • Develop and maintain both short- and long-term capacity planning methods.
  • Coordinate and manage approvals from the appropriate creative and technical Leads.
  • Coordinate gameplay/focus test sessions.
  • Coordinate and keep documentation of development meetings as needed.

Qualifications

  • Prior experience working in a AAA studio. 
  • Experience of development of game Levels; coordinating (primarily) Level Designers, 3D/Environment Artists and Lighting Artists, is highly desirable.
  • Must have experience of organising cross-functional teams to work efficiently and smoothly together. This is not just a task-management role.
  • Proven experience of working within a modern game development process, including designing workflows, resolving bottlenecks, identifying dependencies, evaluating work quality, and proactively solving problems.
  • Have a solid technical knowledge of computer hardware and software.
  • Have excellent oral and written communication skills in English.
  • CV in English

 

We embrace diversity, equity, and inclusion in everything we do – from recruiting for our studios, publishing and operations to fostering safe and respectful workplaces that encourage collaboration. Our culture is based on principles of respect, inclusion, and fair treatment and we welcome anyone into our family without regard to race, religion, gender identity, sexual orientation, or age.

Our diversity fuels our innovation and inspires us to create game worlds that bring us closer to the global community of players we serve.

What to Expect

Submit to a Position

You will receive an automated email confirming we have received your resume.

Due to the high volume of applications received, it's not possible for us to respond directly to each candidate.

Don't see your desired position listed? Apply under "General Application" instead!

Recruiter Call

If you are selected, you will be contacted by our team for an initial phone screen to chat about your previous experience.

You may go through one or two phone interviews, and possibly a follow-up Skype call.

If your qualifications do not match the criteria of a current position, your resume will be kept on file.

Site Visit

The next step will be an invitation to come out and meet the team at the studio for onsite interviews.

In the event that we choose not to move forward at any point in the recruiting process, we will let you know.

Your Privacy

ZeniMax understands the importance of privacy. Please review the Applicant Privacy Notice attached to each position, which explains how we process the personal information we collect about you when you apply for a job or submit information to us through our job portal. BY APPLYING FOR THIS OR ANY POSITION, SHARING THIS JOB, OR OTHERWISE PROVIDING US WITH YOUR PERSONAL INFORMATION THROUGH THIS JOB PORTAL, YOU ACKNOWLEDGE THAT YOU HAVE READ AND UNDERSTOOD THE APPLICANT PRIVACY NOTICE, WHICH IS SET FORTH IN THE “APPLICANT PRIVACY NOTICE” SECTION BELOW EACH POSITION.