Junior Audio Designer

  • Full-time
  • Flexible Working Organization: Hybrid

Company Description

Welcome to Ubisoft Philippines.

We push creativity and break boundaries, building breathtaking worlds from the ground up. We’ve developed award-winning AAA games, the likes of Assassin’s Creed (AC) Valhalla, Far Cry 6, For Honor, AC: Odyssey, AC: Origins and The Crew 2

Ready to take entertainment to the next level?

Embark on an epic journey and Create the Unknown with us.

Job Description

Responsibilities

  • Works closely with the audio team in all game audio aspects from early design to final mix.
  • Create, edit, mix, and maintain audio assets of the game.
  • Integrate audio in both linear and interactive forms using Audio engine or other proprietary software.
  • Test, debug and assure the functionality of sound in a given game feature.
  • Maintain asset documentation, sound effects libraries, and assist with equipment upkeep.

Qualifications

  • Bachelor's degree in digital and analog audio production/engineering or equivalent
  • Background in audio engineering with a solid understanding of signal processing, 3D positional audio and mastering.
  • Knowledge on industry standard DAW (Protools, Nuendo, Reaper, etc.)
  • Good verbal and written communication skills. Must be able to comprehend fast phase and complex game environments.
  • Self-driven, team player and willingness to learn.
  • Must be motivated and passionate about sound design and implementation.

Pluses:

  • Strong Gameplay instincts
  • Knowledge of at least one current game audio engine (Wwise, FMOD, XACT, etc
  • Studio experience (dialogue, music recording)
  • Foley/ Field recording experience
  • Media/Audio background a plus (relevant experience in Film/TV, Commercials, mobile/video games)

To all applicants: Kindly upload your latest portfolio or demo reels.

Additional Information

Founded in 2016, Ubisoft Philippines is the first AAA game studio in the country and the second largest in Southeast Asia.

The studio is a proud co-developer of Ubisoft’s flagship titles and is home to over a hundred of the world's finest talent from Art to Design, Programming, Animation, Quality Assurance and more.

The team is known for building digital worlds from the ground up and has co-developed some of the biggest projects in gaming, including Assassin's Creed Mirage, Assassin's Creed Valhalla, Far Cry 6, For Honor, Skull & Bones, and The Crew 2.

Beyond its projects, the studio has become a thriving workplace and is recognized as one of Universum's Most Attractive Employers among students and a finalist for the Asia CEO Awards' Top Employer of the Year and Diversity Company of the Year, among others.

Today, the team continues to make great games, bringing exciting career opportunities from their studio in Bonifacio Global City.

The studio stands at the forefront of bringing local talent to the world stage, setting the benchmark for the Philippines and further inspiring the next batch of game developers in Southeast Asia and beyond.

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