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Art Director

Location
China, Xi'an
Department
Art, ART

PLAY, GROW and WIN

To be a part of Virtuos means to be a creator and aim at excellence.

At Virtuos, we harness the latest technologies to make video games better and more immersive than ever before. That is why we pride ourselves in constantly pushing the boundaries of possibility since our founding in 2004.

Virtuosi are a team of experts – people who have come together to share their mutual passion for producing high-quality games. People who share the same enthusiasm in exploring new ideas and the constant drive to excel in their field. People who believe in earning success through dedication.

As a group, Virtuos has become a recognized leader in its field, has been growing faster than its peers have in recent years, and is pursuing an aggressive global expansion strategy. To this end, we are seeking an experienced Art Director  who can join our team and help pave the way towards our new goals.


About the position
As an experienced leader in game development, a natural communicator confident in guiding teams to success, the Art Director is an inspiration to the artists on the team. Setting the vision and direction, they support and lead the team to achieve the highest quality, making artists feel proud of their own work and shipping awesome games together!

Having a good track record of game development and experience leading a team, the Art Director will work on exciting projects for the latest Consoles and PC, working with the latest engines and technology.

Find out what it’s like to live in Xi’an and see what the city and our studio has to offer as we take you on a tour in the shoes of a Virtuosi.

Find out more information on the studio and on the video here:


美术总监作为在游戏开发方面经验丰富的领导者,一个有信心引导团队成功的天然沟通者,是团队中艺术家们的灵感启发。他们制定愿景和方向,支持并带领团队实现最高标准的质量,让艺术家们为自己的工作感到自豪,并一起推出令人惊叹的游戏!

美术总监需拥有优秀的游戏开发经历和领导团队的经验,将为最新的游戏主机和电脑平台,使用最新的引擎和技术,制作激动人心的项目。

想知道你未来即将工作的地方和城市是什么样子吗?跟着我们的维塔士人,一起来看看生活在西安,以及这座城市和我们西安工作室,会带给你怎样的奇妙体验。

西安工作室宣传片及更多信息,请查阅以下地址:


Responsibilities
  • Manage a team or teams of Junior and Senior Artists of various ranks on a wide spectrum of projects including AAA, VR/AR, and Mobile titles.
  • Manage communication with the team and clients on artistic and technical matters.
  • Establish and or improve Art production pipeline in coordination with other disciplines and clients.
  • Eagle eye QC at ensuring deliverables are of expectant artistic and technical standards.
  • Effective writer and speaker at briefing, critiquing, discussion, reportage and problem solving.
  • Instilling best practices in the team through mentoring and experience sharing.
  • Advocating game-developer mind-set in the team beyond mastery of artistic and technical subjects.
  • Fostering positivity and team spirit for building up a strongly bound and cohesive team.
  • Identifying and nurturing new or sprouting talents, participating in recruitment and planning for expansion and personnel career growth.
  • 管理一个或多个不同级别的初级和资深美术团队在不同范围的项目,包括AAA, VR/AR, 和手机游戏
  • 管理团队和客户在美术和技术问题的沟通
  • 与其他部门和客户共同建立和改进美术制作的生产线
  • 确保交付物符合美术和技术标准的预期
  • 在简报、评论、讨论、报告和解决问题方面都是出色的写者和演讲者
  • 通过指导和经验分享,向团队灌输最佳实践经验
  • 在团队中倡导游戏开发者思维模式,而不仅仅注重于对美术和技术的掌握
  • 培养积极性和团队精神,致力于建立好一个紧密团结的团队
  • 识别和培养新的或正在成长的人才,积极参与到招聘和人才扩展与发展的规划中
Qualifications
  • Excellent experience in one or more mainstream 3D packages (Maya, 3Ds Max, Photoshop, Zbrush, Substance Painter/Designer, etc.) and well versed in creating and optimizing art pipelines.
  • Strong aptitude in multiple traditional artistic disciplines to complement directorial credibility.

  • Highly organized individual with experience in managing teams of creative minds and effective at collaborating with other disciplines.

  • Passionate about game development and exercises game sensibility when making artistic decisions.

  • Persuasive leadership at enforcing directive and in steering the team to achieving expectant standards.

  • In sync with current demands and with the foresight into future trends and emerging technologies.

  • Bachelor degree in Arts, Graphic Design or related major preferred but outstanding portfolios and a proven industry record will also be considered.

  • At least 10 years’ experience with various game styles including AAA titles across major platforms and a proven project completion record.

  • At least 4 years’ experience as a Senior Artist, Lead Artist or Art Team Leader and a proven record of supervising a team to greater competency and efficiency.

  • 拥有在一个或多个主流3D软件包的优秀经验(Maya, 3Ds Max, Photoshop, Zbrush, Substance Painter/Designer, 等),并且精通创建和优化美术制作流程。
  • 拥有能支撑领导可信度的传统美术能力。
  • 组织能力强,具有管理创造性思维团队的经验,并能有效的与其他部门合作。
  • 对游戏开发充满热情,并能在做出美术决策时锻炼游戏敏感度。
  • 具有说服力的领导能力,能执行指令并引导团队达到预期标准。
  • 与目前需求保持同步,并同时具有对未来趋势和新兴技术的远见。
  • 艺术、平面设计或相关专业的本科及以上优先,或作品集及行业经历优秀突出者,也将予以考虑。
  • 至少10年在不同游戏类型的经验,包括横跨主要平台的AAA游戏,以及项目完成缔结的记录。
  • 至少4年作为资深美术师、首席美术师或美术团队领导的经验,并有监督团队,提高团队能力和工作效率的优良往绩。
Position Name
Art Director