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Sound designer

Permanent contract
Paris
Salary: Not specified
A few days at home
Experience: > 4 years

Life Beyond Studios
Life Beyond Studios

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Job description

Life Beyond Studios, a subsidiary of Animoca Brands, is a game studio founded by veterans of the AAA games industry that is currently developing the play-and-earn sci-fi MMO ”Life Beyond”.

The core team includes Benjamin Charbit (game director Assassin’s Creed IV: Black Flag), Marc Albinet (game director of Assassin’s Creed Unity and Dying Light 2), Christian Bravery (art director of Black & White and the Fable series), Samuel Kahn (tech lead for Ubisoft’s Snowdrop Engine and Crytek’s Cryengine) and Vincent Marty (head of marketing Ubisoft EMEA and VP at ESL Gaming).

Together they lead a multicultural team with offices in Paris, Barcelona, and London, composed of passionate people whose collective mission is to pioneer the next generation of high-quality online multiplayer games. At Life Beyond Studios, they strongly believe in the positive power of online video games to create meaningful, interactive, and social experiences.

Life Beyond is a gaming metaverse where players embark on a journey to build a new civilization on planet Dolos. In this sci-fi world, powered by NFTs and a player-driven tokenized economy, players-citizens can decide who they want to become and the role they want to play in Life Beyond’s complex and many-layered society.

Life Beyond Studio is looking for a skilled Sound Designer/Technician to join our team and help create a captivating audio experience for our upcoming video game project. Your role will involve the following missions :

Responsabilities

  • Creating and integrating sound effects, music, and voiceovers into the game
  • Maintaining and optimizing audio systems to ensure they are running efficiently
  • Collaborating with other departments to ensure audio needs are met throughout production
  • Working with external audio vendors and overseeing the acquisition of sound assets
  • Profile

  • 4/5 years minimum of experience as a Sound Designer or Sound Technician on video game productions, preferably AAA or AA titles
  • A degree or equivalent experience in sound design or a related field
  • Experience in creating and implementing audio assets for video games
  • Proficiency in audio software tools such as Pro Tools, Reaper, or similar
  • Excellent communication and collaboration skills
  • Passion for video games and a keen understanding of how audio contributes to the overall experience
  • Fluent English
  • Benefits

  • A competitive salary (based on experience) + discretionary bonus
  • 35 days off per year 
  • Flexible working hours without time tracking - we trust you to deliver on your work commitments
  • Choose where you wish to live! The company has hubs in Barcelona, Paris, London and support hybrid work
  • Attend in-person events with the entire LBS team multiple times a year 
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