As an Engine Programmer, you will be the backbone of current and future projects, caring for game stability, performance, and quality of tools available to the entire team. You will be part of a team that is responsible for planning, implementing, and maintaining core engine features that encompass tooling, networking, and low-level systems programming. With a constant focus on scalability, performance, and memory usage, you will apply your expertise in UE4 to enhance existing workflows and develop new ones. You will work effectively in close collaboration with other disciplines to gather requirements and collectively develop solutions.