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WHO WE ARE

We are a team of top-tier and dedicated developers, designers,  programmers, and artists who make our studio a creative and devoted workplace. We only work on games we believe in – sharing our excitement and fully committing to the project is our recipe for extraordinary results.  

ABOUT THIS POSITION

As an Engine Programmer, you will work within cross-functional teams to deliver features on time and to a high level of quality.

You will be part of a team responsible for planning, implementing, and maintaining core engine features encompassing rendering, networking, and low-level systems programming. With a constant focus on scalability, performance, and memory usage, you will apply your data structures and algorithms expertise for modern, multi-core architectures to extend UE4 capabilities for PC and Consoles.

You will work effectively in close collaboration with other disciplines to gather requirements and collectively develop solutions.

RESPONSIBILITIES

  • Designing, implementing, and maintaining core engine features for all platforms
  • Monitoring, maintaining, and optimizing the performance of the game for all platforms
  • Communicating ideas, intent, and constraints to both technical and non-technical team members
  • Debugging and bug fixing

REQUIREMENTS

  • At least 3 years of experience in a similar position
  • Strong practical knowledge of C++
  • Strong computer science and maths background
  • Experience profiling and optimizing code for optimal CPU, GPU, memory, and bandwidth usage
  • Professional experience in systems development for a shipped game on PS4/PS5 and/or Xbox One/XSX (such as I/O, rendering, low-level networking, memory management, content pipelines, etc)
  • Good communication and team skills

WE OFFER

  • Possibility to work 100% remote
  • Private medical care (entirely financed by the employer)
  • Sports Card (FitProfit card)
  • Hog’s Academy - development budget 
  • Professional mental health support
  • Language lessons (Polish and English)
  • Flexible working hours (core hours 11:00-16:00)
  • Influence on various aspects of the game – the game is being created by the whole team – your opinion counts
  • The team consists of experienced veterans, which means – huge development
  • Working environment based on a strong team spirit and positive energy