Art: Senior 3D Environment Artist
Remote
Art /
Full Time /
Remote
Unknown Worlds is seeking accomplished 3D environment artists to work on our next game in the Subnautica Universe. Ideal candidates will possess strong sculpting and materials skills and have a passion for creating and texturing natural environments and vegetation. They will have experience with end to end art pipelines - working from initial concept drawings through modeling, texturing, polish and optimization.
This is a remote position on a fully remote team.
Responsibilities
- Collaborate closely with the concept team and other environment artists to create stunning, expressive 3D environments and bring our game worlds to life
- Work with the art team to create and maintain our art pipelines and workflows
- Work with graphics programmers to develop new systems and techniques and help manage texture and shader efficiency
- Assist with integration of art assets into the game
Qualifications
- 3+ years experience as a 3D artist in the games industry with minimum one shipped title
- High level of proficiency with Maya or Blender, Z-Brush, and Substance Designer & Painter
- Skilled at texturing and developing materials in Substance Designer
- Skilled at sculpting natural environments and vegetation
- Strong written and verbal communication
- Strong traditional drawing/painting or sculpting skills
- Self-starting, organized and highly motivated
- Desire to contribute creatively to the development of our games outside of art
Preferences
- Experience with Unreal Engine
- Experience with multiplatform development on console platforms
- Experience with other art subdisciplines a plus (concepting, animation, rigging, VFX)
- Comfortable working with a completely remote team
#LI-Remote