filler

Character Artist - Maxis

Multiple Locations: Marina Del Rey, CA 90292, USA • Pasadena, CA, USA • Austin, TX, USA • Redwood City, CA, USA • Los Angeles, CA, USA • British Columbia, Canada • Ontario, Canada • California, USA • North Carolina, USA • Utah, USA

Notice

This position is no longer open.

Requisition Number: 174085

Position Title: Character Artist

External Description:

Character Artist - Maxis Studios

Location: Open to Remote for most North America locations

Welcome to Maxis, home to tinkerers, craftspeople, & storytellers. Our drive is to inspire everyone to make a better world through creative play. As the developer of the Sims, we create games and experiences for millions of people around the world and are always looking for new ways to inspire our players. Maxis is a place where you can do what you love and help others grow while doing it; a place where your unique voice can be heard and seen. We put creativity and inclusivity at the core of our work and don't settle for seeing the world only as it is, but strive to build a world as it could be. Read on to see how you can join our team and dream big.

We are looking for a Character Artist to work closely with the Art Director, Concept team, Senior Character Artist, and Technical Leads to define visual standards and support the technical development of characters for the project. You will actively participate in the research and development of the asset creation methods and pipelines designed to add new design-driven features unique to the project. In addition to creating high-quality character models and materials, you will guide external partners to deliver work that meets the project standards. The ideal candidate proactively seeks opportunities to elevate the game, enjoys learning emerging technologies that improve the pipeline, embraces constructive feedback, and thrives in a highly collaborative environment. You will report to a Development Director of the Creative team.

Responsibilities:

  • Create visually appealing character assets with the Art Director, Concept and Character teams
  • Create both high resolution and low polygon 3D sculpts along with texturing game assets
  • Solve for aesthetic and technical challenges with the Character and Technical Art teams
  • Participate in critiquing your work and the work of other artists

Qualifications:

Technical Skills

  • Strong understanding of and experience sculpting human anatomy regarding scale, proportion, and surface properties
  • Demonstrates ability in character stylization
  • Proficient in industry-standard software like Maya, ZBrush, Substance Painter/Designer, and Photoshop
  • Understands current-gen video game tech methods and their implications for the character creation pipeline. For example: PBR, dynamics, displacement, parallax, SSS, shader animation
  • Able to use and understand shaders in Unreal Engine
  • Ability to learn new tools and techniques.

Soft Skills

  • Articulates pipeline needs for developing new technologies to improve character team workflows
  • Ability to solve problems creatively
  • Demonstrates comfort with uncertainty and complexity and adapts to change efficiently and effectively
  • Achieves with and through others, partners well, and communicates and listens effectively to focus on team goals
  • Champions diversity and creates an inclusive environment where everyone can thrive

Other

  • Has served as a Character Artist on a published title using Unreal Engine
  • 3+ years of professional industry experience as a Character Artist
  • Mobile game development experience
  • Experience working in a distributed development environment
  • Experience working with player-facing character creators
  • Experience with Marvelous Designer

 

City:

State:

Community / Marketing Title: Character Artist - Maxis

Company Profile:

We are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination.

EEOText:

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Days Open: 173

Can this position be remote?: 1

EEO Employer Verbiage:

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Candidate Privacy Notice               Notice at Collection (California)

© 2024 Electronic Arts Inc.

google-site-verification: google7f7a22bb8fdf2c3d.html