filler

Gameplay Animator

Multiple Locations: Austin, TX, USA • Seattle, WA, USA • Pasadena, CA, USA • Redwood City, CA, USA • Edmonton, AB, Canada • Vancouver, BC, Canada • Toronto, ON, Canada • Montreal, QC, Canada • Orlando, FL, USA

Notice

This position is no longer open.

Requisition Number: 174077

Position Title: Animator

External Description:

WE MAKE FUN...FUNNER.

We are Full Circle, and we're all about having fun and making great games that people want to play with their friends. As the developers of Skate™, we are set to provide an experience that embraces and builds upon everything our community found special about the previous games. We believe in creating an inclusive world inside and outside of our games for our players and our team. As a geo-diverse studio, our team members around the globe can either work from home, in the office or a hybrid of both.

As a Gameplay Animator reporting to the Animation Director, you will:

Responsibilities

  • Create in-game animations from a motion capture base that conform to the style and quality benchmark set for the project
  • Collaborate with Animation, Code and Design, to achieve balance between animation fidelity and gameplay responsiveness.
  • Work with Technical Artist's/Animator's and Code to manage and solve any technical problems that arise
  • Implement tagging and branching of your animation content using EA's proprietary Frostbite engine & editor

Qualifications

Please note that you do not need to qualify for all requirements to be considered. We encourage you to apply if you can meet most of the requirements and are comfortable opening a dialog to be considered.

  • At least 3+ years of experience working on animation for AAA console games, film or television
  • Have experience motion editing and key-framing human characters to a very high standard
  • Understanding of human anatomy & biomechanics
  • A high level of proficiency working with Motion Builder or Maya
  • Experience working with designers and engineers brainstorming and iterating on the results in the engine
  • A degree in Fine Arts, Animation, Graphic Design, or a related diploma.

Portfolio

  • All submissions must include a demo reel showing personal and/or professional artwork.

City:

State:

Community / Marketing Title: Gameplay Animator

Company Profile:

We are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination.

EEOText:

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Days Open: 106

Can this position be remote?: 1

EEO Employer Verbiage:

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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