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Lead Level Designer

Location
China, Chengdu
Department
Game Design, GAME

PLAY, GROW and WIN

To be a part of Virtuos means to be a creator and aim at excellence.

At Virtuos, we harness the latest technologies to make video games better and more immersive than ever before. That is why we pride ourselves in constantly pushing the boundaries of possibility since our founding in 2004.

Virtuosi are a team of experts – people who have come together to share their mutual passion for producing high-quality games. People who share the same enthusiasm in exploring new ideas and the constant drive to excel in their field. People who believe in earning success through dedication.

As a group, Virtuos has become a recognized leader in its field, has been growing faster than its peers have in recent years, and is pursuing an aggressive global expansion strategy. To this end, we are seeking an experienced Lead Level Designer  who can join our team and help pave the way towards our new goals.


Responsibilities
1) Understand the game's direction and develop systems to achieve it 
2) Work closely with the leads to create core game systems in different types of project  
3) Help the lead/director to prototype key features for system or level to demonstrate the core game concept to the client or team members
4) Write down necessary system or level design document to identify the gameplay experience.
5) Actively participate in design specific discussions and design reviews
6) Point out issues both on the creative and production side to the management team to avoid potential risks.
7) Train junior designers on relevant design tools or production tools
8) Share knowledge and mentor junior designers
9) Propose to the Design Manager ways to improve the Design Department

1)能够理解游戏的制作方向并开发出符合此方向的系统
2)能够在不同的项目中,和组长紧密合作一同创建主要游戏系统
3)能够帮助组长/总监开发游戏关键系统/关卡功能,并向客户或者组员演示核心游戏概念
4)能够撰写必要系统或者关卡设计文档从而明确游戏体验
5)能够积极参与设计细节讨论和设计审核
6)能够向管理层指出创意和制作方面的问题来避免项目的潜在的风险
7)能够对初级策划进行设计和制作相关的工具的培训
8)能够对初级策划进行指导和知识分享
9)能够向管理层提供改善部门的建设性意见
Qualifications
1) 3~5 years Game Design Experience, experience in Unity3D games is plus;
2) Has at least worked on 1 released titles, and has complete development experience
3) Senior designer working experience
4) Thoughtful and creative around F2P Monetization systems and how they integrate into core, meta and elder game design;
5) Superb written and oral communication skills.
6) Strong ability to deconstruct high level creative direction into specific technical details, features and tasks both for system and level design 
7) Ability to work in highly collaborative, interdisciplinary, iterative environment 
8) Ability to learn new software tools and technologies 
9) Good at mentoring other designers on his project and inside the Design Department 
10) Bachelor degree or above, majoring in Web or Industrial Design, or Computer Science 
11) Good command of English is a plus

Software skill:
1) Document software:Excel、Outlook、PowerPoint、Visio、Word
2) Artist Software:Adobe Photoshop 

1) 三年至五年游戏开发经验,有Unity游戏开发经验;
2) 至少拥有一个已发行游戏的完整开发经验
3) 曾在之间的公司担任资深游戏策划
4) 有极好的书面和口头沟通能力
5) 有能力将全局创意纲要分解成系统和关卡的具体技术细节,特性和工作任务
6) 有能力在一个讲求高度合作,跨学科,反复改进的环境下工作
7) 有能力学习新的软件工具和技术 
8) 在项目和策划部门内,能够很好的指导其他策划
9) 大学本科及以上, 主修网页设计,工业设计或计算机软件相关专业
8) 英文水平良好者优先

软件技能:
1) 文档编辑软件:Excel、Outlook、PowerPoint、Visio、Word
2) 美术软件:Adobe Photoshop


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Position Name
Lead Level Designer