Senior Animator

  • Full-time
  • Project: Dagger
  • Department: Animation
  • Location: US, New York (Remote/Hybrid)

Job Description

People Can Fly is looking for a Senior Animator skilled at creating both realistic and stylized motion for
in-game characters (humanoid, creature, or plant). You will create high quality content utilizing both
hand-key animation and motion capture data. You will develop animations that support gameplay and
visuals, implementing and iterating on animation assets in-game. You will collaborate with your team to
create a dynamic, player-centric experience, troubleshooting and solving animation issues with all
departments and organizing and prioritizing animation tasks.

Qualifications

  • A minimum of 5 years of professional experience as an animator in game development
  • Work on at least one shipped AAA title
  • Strong understanding of the principles of animation and character anatomy
  • Excellent organizational, communication, and time management skills
  • Able to take direction and implement feedback
  • Ability to think outside the box to come up with more efficient techniques
  • High work ethic and self-motivated
  • Mentor junior and mid-level animators and provide feedback on best practices

PREFERENCE TO APPLICANTS WITH

  • Artistic skills in storyboarding, previs, figure study, gesture drawing, illustration and painting
  • Technical skills in rigging, scripting, facial animation and lip-syncing, proficient in Maya and
  • Motionbuilder
  • Familiarity with Unreal 4 or similar game engine

Additional Information

All your information will be kept confidential according to EEO guidelines.
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